This project is the research and creation of a voice transcription system for video games, that […]
Game development consoles provide statistical information about what’s happening internally within the game and the engine […]
ENet supports setting the timeout value on the connection. The way it’s formatted (as a enetpp:client_connect_params() […]
I’m still unfamiliar with ENet (I find it to be extremely limiting when compared to other […]
For one of my university assignments I’m working in a group to develop a racing game, […]
Do you want to store data in C++ that requires mapping that data to a string […]
I’ve recently been developing a level manager (reading levels from file and creating the level within […]